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Poly Bridge 2 Update 1.31 Patch Notes

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A small bug fixing update to address issues reported by the Poly Bridge 2 community.

Changes
  • Fixed issue with offline achievements activating multiple times
  • Fixed issue with first break indicator showing wrong edge if level fails before first break occurs
  • Fixed issue with hydraulic/spring settings not undoing properly after a copy/paste
  • Only cache leaderboard scores for the game session, instead of permanently
  • Use lighter color for Bridge Trace UI (looked too much like cable)


Check previous updates


Poly Bridge 2 Update 1.30 Patch Notes


A new vehicle, support for community language packs, and a bunch of improvements and bug fixes!

For community language packs, simply Subscribe to the language pack on Steam Workshop. The language will automatically show up as a choice in game under Settings > Other.

New Features
  • New vehicle (unlocked when 100th Weekly Challenge goes live)
  • Support for community language packs via Steam Workshop
  • Support for plane and boat rotation
  • Display cost of selected bridge pieces
  • Hydraulic controller phase changes added to undo stack
  • Split joint number changes added to undo stack
  • "Remove All" state for hydraulic controller phases added to save/restore
UI Improvements
  • Improved selection set movement in Sandbox Mode
  • Custom shapes now stay on grid when being moved
  • Handle trying to load modded level when mods not installed
  • Weekly Challenge UI improvements
  • Bridge save/load slot name now matches filename and are sorted alphabetically
  • Tutorials now use current bindings for keypresses mentioned in text
  • Ignore NaN and Infinity for Sandbox input fields
Bug Fixes
  • Fixed localization issues with Autosave and Budget slot names
  • Fixed issue with temp files sometimes not being cleaned up
  • Fixed issue with not being able to pan if leaving Sandbox while moving event editor
  • Fixed issue with extra undo steps being added in Sandbox when rotations are made
  • Fixed issue with vehicle checkpoint and restart phases when undoing in Sandbox
  • Fixed cost of Springs in tips


Poly Bridge 2 Update 1.29 Patch Notes


Changes
  • Fixed rare simulation inconsistency related to the hydraulics controller
  • Fixed Classic Campaign level 6-7 Hot Pursuit
  • Take into account auto triangulation for build tooltip cost and length
  • Minor text fixes



Poly Bridge 2 Update 1.28 Patch Notes



We have another bug fixing update to address some lingering issues that have been reported by the community.


Changes
  • Fixed issue with gallery slots sometimes not playing when clicked
  • Fixed issue that allowed sandbox levels to be created without water
  • Fixed issue that allowed sandbox levels to contain a vehicle without a phase
  • Fixed issue with completed goals being revoked on Workshop Campaign levels
  • Fixed issue with drawing out of bounds using the trace tool
  • Don’t award Workshoppin’ achievement for Weekly Challenge levels
  • Confirm deletion of custom shapes if part of a multi selection set
  • Limit number of event editor stages to 702 (label “ZZ”)
  • Don’t cycle split joint numbers on click when drawing
  • Don’t highlight edges when hovering over split joint numbers when drawing
  • Fixed issue with spring/hydraulic slider arrows sometimes drawing during simulation
  • Fixed issue with nodes for a scaled custom shape not returning to normal size after shape reset
  • Fixed issue with budget text not updating localization when language changed
  • Fixed issue with “Cycle Variant” button not updating to show current style for terrain

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