Hi everyone, here is another little bug fix update.
Multiplayer:
- Fixed players being able to transfer goods from and to spaceports of other players
- Fixed a rare crash that could happen for clients when the host closes the lobby
Trade routes:
~ Spaceships will now only load as many as specified in the trade route e.g. if you have a trade route that transports 50 clay to another planet the spaceship will never carry more than 50 clay and will therefore no longer fill up in case it couldnt unload all goods at the destination
Options:
~ The FPS limit is now a number box instead of a slider to make it easier to set your desired FPS limit
~ Brightness and contrast will now be restricted to be between 50% and 150%
~ Made extra sure that default option values will be loaded correctly on first start
- Fixed an issue that cause clicks on dropdown menus to be registered by the UI element behind that
Engine:
~ The game will now start in borderless window mode instead of fullscreen mode on first start while we are investigating an issue that causes the game to crash on first start
~ Improved the error messages and checks in multiple areas
~ Improved the robustness of the Vulkan startup procedure
- Fixed a rare crash when exiting the game
- Fixed a minor Vulkan related issues during startup
Achievements:
- There is now a new achievement that you get for completing the tutorial
Planet S Update Version 0.1.5 Patch Notes
Hi everyone! This is again a small update with a couple of small fixes and QoL improvements for notifications that were requested by the community plus a dutch translation for the game!
Language:
- NEW Dutch translation by coekie
Notifications:
- Tutorial notifications will now be fixed to the bottom of the notification tray
- You can now mass dismiss notifications by pressing shift while right clicking a dismissable notification
Multiplayer:
- The info panel for spaceships will now show you the owner of the spaceship if you select a ship from a different player
- Fixed an internal crash that sometimes occured when receiving data from the host
Rendering:
- Potential fix for the random black squares that sometimes appeared on the surface of planets
UI:
~ The font size for the income and population count in the planet info menu will now also scale down to accommodate for large numbers
Planet S Update Version 0.1.4 Patch Notes
Hi everyone! This is just a small update that adds support for a new language plus a couple of bug fixes that were ready to ship.
Language:
- NEW Added support for the italian language! The tanslation was created by LOQuacity Team!
Fixes:
- Fixed the amount spinner in the trade routes menu causing a crash when entering a realy large number (this time hopefully for good)
- Fixed credits and building materials font size being very small when building something
- Fixed the upgrade button in residences only showing up when you actually have enough building materials
- Fixed progression not loading correctly for clients in multiplayer
Planet S Update Version 0.1.3 Patch Notes
Another day another patch. This patch addresses another patch of issues.
General:
~ Balance and building material font now scale to a lower font size for larger numbers
- Fixed trade routes destroying items when either the ship or the colony is full
- Fixed spaceship icons not showing up in the spaceships menu after constructing a spaceship
- Fixed a crash when typing in an absurdly large number into the number field in the trade routes menu (Limit is now 1000)
- Fixed the tutorial popup showing up when pausing the game
- Fixed buildings unlocked popup showing up after loading a savegame
Engine:
~ Further improvements to the error messages
~ Build in a potential workaround for a bug on AMD+Nvidia system which is caused by an outdated AMD driver (game wouldnt start, no GPU)
~ Build in additional safety checks as workaround for some of Intels driver bugs