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SurrounDead Update 1.0.8a & 1.0.8b Patch Notes

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SurrounDead Update 1.0.8a Patch Notes


CONTENT/FEATURES:

  • No more climbing on the walls in FOB Bravo, you've been warned
  • Furniture and containers added to 2 empty buildings on map

CHANGES:

  • Zombies cannot attack when damaged
  • Irradiated zombies set to 200 (2 headshots with rifle, 3 with sidearm), damage to player slightly reduced
  • Longer pauses between zombie attacks and slowed down animation of knockback
  • Reduced footstep noise level when walking that zombies can hear (crouching and sprinting not changed)
  • Changed ammo stack to 100 from 99
  • Reduced Hunter Scope sway

BUG FIXES:

  • Fixes for inventory related issues, possibly changes that could help with invisible item bug
  • Fix for attachments still showing on weapons
  • WallLight object fixed
  • Infinite explosive barrels fixed
  • More checks to fix camera sway staying after exiting aiming
  • Fixed climbing on buildables
  • Fixes for zombie boss AI
  • Fix for containers not updating placed position in game
  • Fix for zombie footsteps keep playing
  • Fix for explosive barrel damage
  • Fixed behind the scenes code with vehicles


 SurrounDead Update 1.0.8b Patch Notes


BUG FIXES:

  • Map defaulting to zoom 1 every time you reopen it
  • Fixed zooming with map when map is not equipped or open
  • Duplication method fixed
  • Extra checks so that vehicles don't keep spawning
  • Performance with AI
  • Performance at Mall POI
  • Performance improvements to do with containers, etc
  • Fixed ghost meat on animals


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