Pixel Survivors: Roguelike Update for 22 July, 2022 Patch Notes - Balance Game
Difficulty
- Normal: Monster: Health +25%, Speed +1, Damage +5
- Hard: Monster: Health +50%, Speed +1.25, Damage +10, Regen - 25%
- Very Hard: Health +75%, Speed +1.5, Damage +10, Regen - 50%
- Insance: Health +100%, Speed +2, Damage +10, Regen - 75%
Check previous updates...
Pixel Survivors: Roguelike Update for 21 July, 2022 - Increased difficulty
Increase difficulty of normal, and Hard:
Nomarl: +50% Hp monster
Hard: +100% Hp monster
Nomarl: +50% Hp monster
Hard: +100% Hp monster
Pixel Survivors: Roguelike Update for 19 July, 2022 - Increased difficulty
Fix Achivement
- Fix no skill mode
Easy: Monster Health +0%, Monster Damage +0
Normal: Monster: Health +20%, Speed +1, Damage +5
Hard: Monster: Health +50%, Speed +2, Damage +10, Regen -50%
Normal: Monster: Health +20%, Speed +1, Damage +5
Hard: Monster: Health +50%, Speed +2, Damage +10, Regen -50%
Pixel Survivors: Roguelike Update for 18 July, 2022 - Nerf Farmer, Holy Circle
- Nerf Farmer : Chicken bounces 5 -> 4
- Holy circle: Max damage (70 -> 65%)
- Fix Achivement
Pixel Survivors: Roguelike Update for 17 July, 2022 - dded fps limit function
Adjust fps in settings
Pixel Survivors: Roguelike Update V0.1.7.5 - New Skill and Update Passive for Paladin
- New Skill (Holy Circle)
- Passive for Paladin: When reaching level 20, paladin will summon a holy cirle, dealing damage to enemies touch it, and increase its size at level 40/60