This is update 0.2, here's what have been added and fixed:
New Units
Shotgun:
Shotgun is good at close quarters, shooting multiple units at the same time.
Upgrades:
- Pump it up: Increase Shotgun's max ammo by one.
- Fast hands: Increase Shotgun's reload speed.
- Glasses: Increase Shotgun's units range.
- Armor: Increase Shotgun's unit health.
- One More Bullet: Increase shotgun pallets from 3 to 4.
Half-track
New enemy added.
Sniper
New enemy added.
New Map
The Farm
New map has been added.
Features
The following features has been added:
- Player can now build outside of the build area, at the enemies battlefield to maximize the use of short ranged units.
- Enemy units now only target player's unit on sight
Localization
Following languages has been added:
- Russian
Graphics
The following graphics has been added:
- Bayonet killing Particles Effects added
- Canon shooting Particles Effects added
- Canon shockwave Particles Effects added
- Player's unit dead Particles Effects added
- Plane explosion Particles Effects added
- Bofors shooting plane Particles Effects added
- M3 half-track on fire Particles Effects added
- Kill rewards Particles Effects added
- Projectiles hitting metal Particles Effects added
- Projectiles hitting concreate Particles Effects added
Sounds
The following sounds has been added:
- M1 Grand sounds have been changed
- Mg sounds have been changed
- Bazooka sounds have been changed
- Tiger tank sounds have been changed
Bug Fixes
The following bugs has been fixed:
- Enemy units pathing fixed on all maps
- Bazooka damage's falloff has been fixed
- Forward units flicker when trying to build on the bridge map
- Medic rally update keeps UI radius
- Upgrade sprite keep showing up whenever unit is built
- SMG unit stuck on shooting animation often
- Flamethrower's flames position fixed
- Big trench map had some spots u couldn't build on
Northend Tower Defense Update v0.1.8 Patch Notes
This is update V0.1.8, and here's what's in it:
New Units
Flame Thrower:
Good for close and medium range enemies.
Upgrades:
- More Gas: Increase flaming time.
- Raise the heat: Increase damage by 20%
- Better equipment: Prevent the death explosion from harming allies.
- More range: Increase range by 20%
- Chain reaction: Flaming causes more than one enemy to be on fire.
Tiger Tank
New enemy added.
New Map
The Bridge
New map has been added.
Localization
Following languages has been added:
- Chinese(Simplified)
- Chinese(Traditional)
Bug Fixes
The following bugs has been fixed:
- Fixed upgrade panel where it shows the text of the pervious upgrade
- Fixed a bug where the Range UI get scaled up because of an error
- Fixed a bug where the sniper wasn't doing damage
- Fixed a bug where medic keeps on teleporting
Here's what has been fixed in this Hotfix:
-Game crashes due upgrade loop
-Green dot indicator now more accurate
-Stats windows now shows more information on upgrades
-Double upgrade has been fixed
-MG does not build correctly in Big Trench has been fixed
-Mg goes up to the camera before building (looks giant) has been fixed
-Mortar has increased shells pool object
-Artillery strike disabled on allies
-Spitfire bombs disabled on allies
-Can't build when and after pressing escape has been fixed