Check out the experimental version v0.6.0.4 (Build 193448) of the Satisfactory game which is currently in Early Access, Check out all the news of this update right below with the patch notes.
It is worth mentioning that this update has a large list of bug fixes, UI Improvements, Fixes related to the Game World during Gameplay, Balancing, News for Dedicated servers and more...
BUG FIXES
Fixed chainsaw sounds
Fixed minor camera clipping during Rifle reload animation
Fixed Snowballs missing their magazine when equipped
Fixed creature drops floating, now they should spawn closer to the ground
Fixed all build and dismantle interactions getting locked when entering a vehicle by pressing both Q and E at the same time
Fixed Flying Crabs not spawning from Hatchers
Fixed Hatchers respawning near factories
Fixed being able to place Miners on top of Resource Deposits (They must be Gathered first)
Fixed Resource Deposits being Invisible/Non-interactable for Clients
Potential fix for Nobelisk sounds playing across the world for other players
Fixed another crash related to Creature actions
Fixed Nobelisk detonator appearing equipped at the feet of the player when loading a saved game with it equipped
Fixed a bug where certain projectiles would not deal impact damage
Fixed so creatures don’t lose stress while stunned
Fixed Snowball explosions not blowing up foliage or destructible rocks
Potential fix for a crash that starts from players experiencing audio crackling and performance degradation on dedicated server in Northern Forest
Potential fix for some of the missing creatures in the world by correcting some of them having incorrect spawn locations
UI
Fixed Pipeline flow rate UI not displaying correctly, this time for real
Fixed Medical Inhaler not working properly with the HUD Equipment slots
Fixed HUB and Space Elevator not being able to be turned off on the map or compass
Fixed a bunch of issues related to sorting in inventories
Fixed an issue where some equipment wouldn’t show the correct icon in the Equipment Slots
Adjusted Radar Tower description to match new functionality
Fixed various issues related to map and compass showing wrong values/positions
Fixed Player Health bar background scaling with amount of equipment
Updated Vehicle health bar to follow the new style of the Player health bar
Fixed AWESOME Shop category selection highlight being displayed on two separate categories if the player quickly selects a category when accessing the Shop for the first time
Fixed an issue where all player input would stop working if the Build Menu/Customizer was closed with the color picker open
Fixed a bug where “Invalid Session ID” could be displayed in the name of saves when trying to save a new session without typing a new save name
Fixed radiation/damage indicator being blocked by compass icons
Fixed items added to favorites in the AWESOME Shop being displayed twice when searching for them while having the favorites tab selected
Fixed Truck Station UI requiring multiple presses of E or ESC to be closed after selecting Load or Unload
Fixed issue where the Equipment HUD Slot for Consumables wouldn’t update properly on Client
WORLD
Many fixes to foliage placement
Many fixes to foliage and world collision
Fixed an issue where it could rain without rain clouds or effects
BALANCING
Increased Quartz Crystal stack size to 200 (from 100)
Increased Black Powder stack size to 200 (from 100)
Removed Compacted Coal and basic Turbo Fuel recipes from the Hard Drive Options
Reduced player health regen rate in the 30% to 100% range from 0.25 to 0.1 recovery per second, effectively increasing health regen duration until full from ~5 minutes to ~12 minutes
DEDICATED SERVER
Fixed crash reporter not working on Windows
LOCALISATION
Updated all languages with the latest translations
Updated language completion rates
Updated community translators in the credits