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Pokémon Unite Update 1.5.1.7 Patch Notes | Balance and Bugfix

Pokemon Unite's 1.5.1.7 update isn't very big but it does bring some great changes to the game, A lot of lower-tier buffs, and just a sprinkle or higher-tier nerfs. Overall, this is a very nice patch, with a lot of the changes people want, In addition this update also fixes some bugs found in previous versions such as 1.5.1.6, Check out all the details of this update below.

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Patch notes for update 1.5.1.7, Pokémon Unite

Absol

Absol has been completely outshined by other options for many patches now - this well-needed love will allow them to feel less completely worthless in the lategame. Survivability has always been an issue and Lifesteal will give them much higher odds to live after blowing someone up.

Stats

Lifesteal (NEW): 5% at 5, 10% at 9

Psycho Cut

NOTES: Now procs off Nightslash hits and Unite.

Pursuit

Attack Range: Increased by 0.5m

Pursuit+

Movement Speed: 25% -> 35%

Crustle

Early game slows on Rock Tomb will allow Crustle to occupy another niche, but they seem to be falling in the Jack of all Trades category. Crustle is never good enough at any role to be played, but better than any other mon at all the roles. Unfortunately that likely won't get them picked often competitively.

Rock Tomb

Slow (NEW): 40%

Rock Tomb+

Slow: 40% -> 60%

Stealth Rock

NOTES: Projectile speed increase.

Charizard

Remember, Zard is not meant to be played as a ranged poker, and TiMi wants you to know it. How dare you innovate gameplay.

Flamethrower

Ratio: 150% -> 132%
Per Level: 6 -> 6 (Unchanged)
Base: 160 -> 145

Flamethrower+

Ratio: 176% -> 156%
Per Level: 8 -> 7
Base: 190 -> 170

Fire Blast

Slow: 50% -> 35%

Tsareena

Tsareena wrecked havoc recently in some competitive events, so this tune-down is much appreciated.

Stomp

Ratio: 196.52% -> 180.87%
Per Level: 10 -> 10 (Unchanged)
Base: 243 -> 226
With Queenly Majesty:
Ratio: 314.43% -> 289.4%
Per Level: 17 -> 16
Base: 390 -> 362

Stomp+

Ratio: 226% -> 208%
Per Level: 12 -> 11
Base: 280 -> 260
With Queenly Majesty:
Ratio: 361% -> 332.8%
Per Level: 19 -> 18
Base: 448 -> 416

Snorlax

Snorlax being control tank required some tools they didn't have - increasing their blubber and reducing cooldowns should allow them to be more of a nuisance.

Stats

SpD 1-5: 67 /79 /92 /106/122 -> 70 /83 /98 /114/132
SpD 6-10: 139/158/179/202/228 -> 151/172/195/221/249
SpD 11-15: 256/287/321/359/400 -> 280/314/352/394/440

Heavy Slam

Cooldown: 7s -> 6s

Block

Cooldown: 11s -> 9s

Unite Move

Cooldown: 115000 -> 100000 (128s -> 112s)

Espeon

Most new releases fall into two categories - either they come out incredibly oppressive, or they release as a lukewarm second-option. Espeon was the latter, so they got a hefty pile of damage buffs.

Psyshock

Stun: 1s -> 1.25s

First Hit:
Ratio: 72% -> 79%
Per Level: 14 -> 15
Base: 380 -> 410
Subsequent Hits:
Ratio: 21.6 -> 23.7%
Per Level: 4 -> 5
Base: 114 -> 123

Psybeam

Ratio: 69% -> 91%
Per Level: 10 -> 13
Base: 410 -> 540

Stored Power

First Hit:
Ratio: 52% -> 64%
Per Level: 10 -> 12
Base: 270 -> 330
Subsequent Hits:
Ratio: 15.6% -> 19.2%
Per Level: 3 -> 4
Base: 81 -> 99

Pikachu

Pikachu was just a tad too squishy, so this should go a long way to making their late game presence more formidable.

Stats

Spell Vamp (NEW): 12.5% at 9

Mamoswine

Cooldown, get it?

Icicle Crash

Cooldown: 10s -> 8s

Ice Fang

Cooldown: 8s -> 7s

Unite Move

Cooldown: 120000 -> 110000 (134s -> 123s)

Slowbro

This restores a lot of the faith people may have had for Slowbro - Scald was incredibly disppointing last patch after its MAJOR buff, but with a subsequent bug that made that nerf limp. This is now fixed, and means Slowbro Scald is back on the menu!

Scald

Burn (BUGFIX): Now burning all ticks instead of just 2.


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