-Char Changes-
veigas:
Dash Jump forward speed decreased.
[Torment] Cooldown added. (5sec in PVP, 2sec in PVE)
[Back Step] Cooldown added. (9sec in PVP, 4sec in PVE)
[Dimension Warp] Cooldown added. (12sec in PVP, 5sec in PVE)
[Dark Barrier] HP Heal increased. (Heals 20% Max HP > 34% Max HP)
[Dark Barrier] Barrier duration reduced. (5sec > 3sec)
[Absolute Dark] Debuff DEF Reduction effect reduced. (PVP: DEF-50% > -7%, PVE: DEF-25% > -8%)
[Arref] Crit Damage Increase reduced. (Crit Dmg +100% > +30%)
[Byet] ATK Buff effect reduced. (ATK+5% > 3%)
[Gymel] MP Regen buff duration reduced. (5sec > 3sec)
[Darlet] Techniques Cooldown Increase increased. (+20% > +30%)
[Hy] Specials Damage Increase reduced. (Damage +5% > +3%)
[Het] Specials Damage Increase reduced. (Damage +10% > +3%)
-- Forgotten to add in the June 02 patch --
-Dungeon & Monster Changes-
==Hammer's Reach
Spiderbot Guard:
Skill activation effect added to Bomb Throw.
Machine-gun Attack slightly delayed.
==Relics of Kounat
Drawl:
Windmill Slash final hit removed.
Skill activation effect added to Demon Fire.
Demon Fire changed from firing 4 fireballs 8 times to firing 2 fireballs 6 times.
Rate of casting Demon Fire when hit decreased.
==Ra Canyon
Hooded Jackal:
Dart Throw poison now does small hitstuns and lasts 2 times longer. (basically 2sec instead of 1)
Hooded Hound:
Dash Kick Attack damage buffed. (dash: -25 > -50, kick: -35 > -50)
Triple Dash Attack damage buffed. (dashes: -15 > -25, knife 1: -10 > -20, knife 2: -20 > -30)
Hooded Jackal/Hound (Tornado Stage):
Upwards Bomb Throw bombs now moves slightly faster and starts falling earlier.
Carte:
Shields removed.
Number of Hooded Crows summoned during Phase Change reduced from 6 to 4.
Damage from Heliglyph bullets against Carte reduced to 10%.
==Others:
Jin Kaze'aze: Checks for all attacks (other than Mega Flare) during "Wait" state removed, Mega Flare check delay greatly reduced.
Perseo (Normal & Angry Boss): Rate of casting Flash of Life when hit decreased.
-- June 08 mini patch --
asin1:
[Coursing Steps] cooldown in dungeon reduced. (8sec > 4sec)
edel1:
[Air] cooldown in dungeon reduced. (10sec > 5sec)