R27mUISKY8MAeCpFpAtsSpjGWGukfoZYVKEfkHA4
Free Download Blogger Template High CTR AdSense

Rust Update 1.40 "DEADLY CATCH" Patch Notes | May 26, 2022


Rust Update 1.40 "DEADLY CATCH" Patch Notes | May 26, 2022


Rust-Deadly-Catch


NEW FEATURES

  • New monument: Fishing Village
  • New transport: Kayak
  • New weapon: Paddle
  • New look for the motor rowboat
  • New item: Handmade Fishing Rod
  • Added catchable fish to the ocean, rivers, and swamps

PLAYER

  • Made it easier for players to jump out of deep water
  • Damage taken from wooden floor spikes now matches screen shake and controller vibration
  • Addressed players taking damage when falling onto climbing nets
  • Addressed the quick drop setting not working with the building plan
  • Addressed player shadow always showing an M39 rifle equipped if there is one in their inventory
  • Addressed controller vibration sometimes being triggered even if turned off in the settings menu
  • Addressed being unable to loot another player’s inventory one item at a time
  • Addressed swimming effect being displayed when players are not fully underwater
  • Addressed rubberbanding caused by standing up underneath low ceilings

BOATS

  • Kayak and Paddle added to Workbench Level 1 Tech Tree
  • Made it easier to access boat storage after the boat has sunk
  • Stopped water clipping through boats
  • Addressed being able to flip boats upside down by throwing melee weapons at them
  • Addressed rubberbanding when driving rowboats

MONUMENTS

  • Players inside safe zones no longer take damage from other players who are either inside or outside the safe zone
  • Updated the hostile indicator and timer that appears after equipping a weapon inside a safezone
  • Removed duplicated blue container box at the Oil Rig
  • Added some boxes so that players can reach a platform above the red keycard room at the Large Oil Rig
  • Addressed Heavy Scientists sometimes spawning in without holding a weapon
  • Addressed missing vent doors on the Large Oil Rig
  • Addressed lights flashing on and off at the Oil Rig
  • Made it easier to climb through pipes at the Launch Site
  • Addressed being able to place items inside the Launch Site
  • Addressed fuse box at the Train Yard lighting up when there is no fuse equipped
  • Addressed light from the searchlights at the Sewer being visible through walls
  • Addressed texture issues on ladders at the Harbor
  • Addressed texture issues at the Bandit Camp
  • Addressed spots where players could get stuck at several monuments
  • Restored missing barricades at the Sewer Branch
  • Addressed missing shadows at the Harbor
  • Addressed collision issues on the sunken tugboats near the Harbor
  • Addressed Harbor lamps not giving light when looked at from a distance
  • Addressed level of detail issues on wooden boards at several monuments
  • Addressed collision on top of metal beams at the Water Treatment Plant
  • Addressed texture issues at the Airfield and the Water Treatment Plant
  • Addressed invisible generator at the Water Treatment Plant

WEAPONS

  • Addressed broken reload animation on the Pump Shotgun, Spas-12 Shotgun, and Bolt Action Rifle
  • Addressed an issue that could cause the Custom SMG become invisible
  • Addressed some weapons not having a glowing outline when dropped on the ground
  • Addressed being unable to use the Hunting Bow immediately after crafting
  • Addressed being able to fire weapons before the equip animation finishes
  • Addressed fire arrows not being extinguished when switching weapons
  • Addressed repeating reload animation on the crossbow
  • Addressed missing reload animation on the pump shotgun
  • Addressed Multiple Grenade Launcher and ammo missing from the vending machine UI
  • Addressed white smoke coming out of Flame Turrets, Flamethrowers, and Fire Arrows
  • Addressed texture issues on the Assault Rifle when viewed from a distance
  • Addressed thrown melee weapons falling through the map when they destroy a building block
  • Addressed being unable to pick up thrown melee weapons from the sides of doors
  • Addressed arrows disappearing if they hit a thrown melee weapon

ITEMS

  • Lightened the texture on fire barrels
  • Stone pickaxe can now be used to harvest flesh
  • Reduced the cooldown time after using a large medkit
  • Made it easier to see out of heavy plate helmets
  • Reduced health points of the watchtower
  • Increased capacity of water jug
  • The torch will go out more quickly if submerged in water
  • Increased the range of light produced from the torch
  • Softened the light produced from tuna can lamps and miners hats
  • Addressed water bucket losing texture when dropped from inventory
  • Addressed flickering texture on bucket helmet
  • Addressed being able to hang shotgun traps off the edge of foundations
  • Addressed the diving mask screen effect still being displayed when viewing the map
  • Addressed display of the oxygen timer when using the diving tank
  • Addressed the barbed wire on High External Wooden Gates dealing no damage
  • Addressed graphical issues when using the 4x zoom weapon attachment
  • Addressed being unable to use CCTV cameras as cost items on vending machines
  • Addressed being unable to place a bear skin rug on walls
  • Addressed being able to cancel the torch extinguish animation
  • Addressed idle autoturret audio missing when players wake up next to them
  • Addressed planting spots in planters being blocked by big pumpkins
  • Addressed being unable to destroy foundations that are placed underwater
  • Addressed collision on the small water catcher
  • Addressed the sandbag barricade having no animation when destroyed
  • Addressed being able to place plant clones on turrets
  • Plant seeds and clones can now only be planted in the ground or in planter boxes
  • Addressed players getting kicked after building or upgrading windows
  • Addressed building blocks getting destroyed immediately after being placed
  • Addressed shadows of the roadsign, tactical, and burlap gloves floating away from the player shadow
  • Addressed texture issues on the High External Wooden Gate
  • Addressed being unable to place items on floors above open garage doors
  • Addressed the Add Fuel button not working on the lantern
  • Addressed level of detail issues on concrete and sandbag barricades
  • Addressed missing texture on plastic blue barrels
  • Addressed missing item stats for several items in the inventory
  • Addressed the Candle Hat making player feet shadows look weird
  • Addressed incorrect time display when using the Diving Tank

WORLD

  • Restored missing crates and sunken ships on the ocean floor
  • Reduced the amount of pistol ammo that can be found in tool boxes
  • Addressed items zooming away when dropped on a slope
  • Addressed the helicopter killing players and then spawn killing them again
  • Addressed light sources passing through walls outside of player line of sight
  • Addressed texture issues on power generators
  • Addressed the colour of powerlines
  • Addressed some areas where players could get stuck
  • Junkpile scientists are a bit less aggressive and won’t chase players as far as they used to

UI

  • Addressed the attack helicopter not appearing on the map
  • Addressed missing textures on debris made from destroying campfires
  • Resized icons on the map
  • Using a hammer to upgrade building blocks will now give a visual indicator when you don’t have enough resources to upgrade to each material
  • Addressed stack splitting UI not closing if the inventory is updated
  • Addressed being able to research broken items
  • Addressed losing water when swapping fresh water and salt water between containers of different sizes
  • Addressed flickering icons in the inventory
  • Addressed position of the water bucket UI
  • Addressed 0 not being displayed on the UI when opening a code locked door
  • Addressed code lock UI not always closing after four numbers have been entered
  • Addressed being unable to stack scrap when moving it from a container to the inventory
  • Addressed swapped clothing being dropped instead of being added to empty space on the hotbar when the inventory is full
  • Addressed being unable to reset some options to their default values
  • Addressed inconsistent word spacing in some areas
  • Addressed Auto Turret loot panel
  • Accelerated turn speed of the Head Look control option by 50%

AUDIO

  • New Oil Rig music
  • Reduced the delay of echoing sound effects in the Abandoned Supermarket monument
  • Addressed audio delay when cycling through items on the player hotbar
  • Addressed loading screen music not fading out properly

CRASH FIXES

  • Addressed a rare audio crash when driving a boat
  • Addressed a crash caused by the contents of a note
  • Addressed a crash caused by autoturret lasers
  • Addressed a crash that could occur when approaching the Oil Rig
  • Addressed a crash that could occur when entering the Tech Tree
  • Addressed a crash caused by moving items up the crafting queue
  • Addressed a crash seen when using the vending machine UI
  • Addressed a crash that could occur on Xbox after signing out of a profile while in-game
  • Addressed a crash that could occur after equipping a weapon attachment

OTHER CHANGES

  • Updated credits
  • Updated skins
  • Updated localization files
Related Posts

Related Posts

Postar um comentário